I'd say an Io event, but since one of them is an inviteover, and the other is an amusement park, probably not. Next to that would be Sana (because of Sara), but also inviteover. Next is Tsuneyo because Yuki is a regular there, it could be that one.
Could also be a Haruka (again because of Sara) or even an Osako event (just because).
Yuki seems like she hasn't slept in a long time, but Yumi seems fine at the party, so probably not related to her. Also, since it's not a Yuki event, maybe it would be too much for her to relapse in another's event. I really have no idea.
One of Osako events is probably the "trying out new things" that she said and the other is a bar, and I rule out Tsuneyo since it seems she's not in the old district. My bet is on Haruka.
Red path is just missing stuff, so there's no trauma. I guess there's "trauma" in being a dick to Rin, but that's the outlier. Selebus can't program for shit and (as it is in the current build of LiL) green path should be the one path anyway. This is supposed to be a game that deals with trauma, the player doesn't have enough agency to be their own thing, so yeah, green path has loads of trauma. But so does the rest of the game. Can't really go further without spoilers.
I'll end by saying that to this date "Stomachache" is the one most traumatic event in terms of general reception, and that's in the green path. But I'll also personally say that "Stomachache" is one of, if not the best event in the game - and kind of the reason as to why this game exists in the first place, aka to depict and discuss trauma in a way that few pieces of work can. It'd be an absolute shame to miss it (or to miss anything for that matter).
*How not to miss events: There are A LOT of flags being invoked, including one for Futaba which will fail a lot of events if not present. It happens during "The one with all the sextoys" and it needs Futaba Lust 40. The next one happens during Futaba's event, needing Molly's lust 10. If you got the two of them, then, and only then, Tsubasa's event will trigger.
Other than that, Kirin's blackmail will be checked leading to a difference in dialogue, as well as multiple calls for Tsukasa's route having been taken. The "amifingered" flag will change her conversation with Niki in the backstage. Most importantly however is a Himawari variation that needs Ayane affection over 3k. This happens during "Post nut clarity":
Red path is just missing stuff, so there's no trauma. I guess there's "trauma" in being a dick to Rin, but that's the outlier. Selebus can't program for shit and (as it is in the current build of LiL) green path should be the one path anyway. This is supposed to be a game that deals with trauma, the player doesn't have enough agency to be their own thing, so yeah, green path has loads of trauma. But so does the rest of the game. Can't really go further without spoilers.
I'll end by saying that to this date "Stomachache" is the one most traumatic event in terms of general reception, and that's in the green path. But I'll also personally say that "Stomachache" is one of, if not the best event in the game - and kind of the reason as to why this game exists in the first place, aka to depict and discuss trauma in a way that few pieces of work can. It'd be an absolute shame to miss it (or to miss anything for that matter).
Click on the post to jump to the full 0.46 triggers if needed.
Forgive me for going off-topic but just want to remind people who haven't watched it yet (or did when it aired) that you have until Friday to (re-)watch the first season of Severance, as that's when season 2 finally comes out.
If you haven't heard of it yet, it's an excellent show, very well written, high production quality, very talented actors.
I recommend it here since it has some overlap in terms of themes (no, there is no teenager harem or wizards), mainly overcoming trauma, mind fuckery/amnesia, a dark mystery, religion, crazy shit happening every so often and an aggressive red head.
It's on Apple TV + but we're on a piracy forum so I'm sure you'll figure out different ways to watch it if needed.
I found something mildly interesting: there are a few times that dialogue is redacted in the game, but can actually be seen in comments in the script itself. I wouldn't be surprised if this was already known, but a rudimentary thread search didn't turn up anything.
The last one is somewhat interesting to me, since it confirms that Sara told the truth when she said that her "hallucinations" stopped at some point - but now they've started again and she's hiding that fact.
I wonder if there's a reason that Selebus chose these three scenes in particular out of all of the many instances of redacted dialogue. Is this related to the self-referential narrative of the game Lessons in Love as it exists within the story? (probably not)
Finally, here's a fun little Easter egg that also involves a comment.